Plans, playbooks and roles
The incident response (IR) plan says who is in charge, what counts as an incident and how severity is set. The communication plan says who talks to whom; it is a separate document, and objective 4.2 covers it in depth on incident reporting and communication. Playbooks are the per-scenario procedures: phishing, ransomware, a stolen credential. Many teams index them by ATT&CK technique so detection and response share one vocabulary. Roles name who leads, who does the technical work and who speaks for the organization, so nobody improvises authority in the middle of an incident.
Training: tabletop and simulation
CS0-004 names two kinds of exercise. A tabletop is a discussion around a scenario; nobody touches a system. A simulation has people perform the response against a staged incident. Both end with the same output: a list of gaps in the plan, each with an owner.
Log collection, correlation and enrichment
Collection gets the logs into one place, correlation links events from different sources into one story, and enrichment adds context such as asset owner, reputation and geolocation. A finding that rests on one log source is weaker than one confirmed by two.
Triage, timeline, severity and prioritization
Triage decides whether an alert deserves an analyst now. The timeline puts every event and every response action on one clock; record time zones, because logs from different systems rarely agree. Severity measures how bad an incident is; prioritization sets the order you work incidents in, and the two can differ.
Isolation, restoration and root cause
These techniques serve the seven steps of objective 3.2, laid out on the incident response process page; 3.3 is how each step gets done.
Isolate the affected target, remediate, verify the fix, and only then release it from isolation and restore service. Root cause analysis (RCA) asks why the incident was possible; corrective actions change that condition so the same path does not open again.